Give Trysha real grimoires
Visit Trysha at Eini’s House, north of Melve. Speak about learning magick when her grandmother is not in the room. Give her real grimoires, keeping Ibrahim’s forgeries for Myrddin.
A handover of at least three real books can advance this route. Confirm that you are done collecting when you are ready; do not consume the books as spells first.
Restrain her without attacking
- Leave and rest, then return to Eini’s House. It can take more than one visit before the event begins.
- When Trysha’s magick goes out of control, avoid her spells and do not damage her.
- Keep Pawns from turning the event into a lethal fight.
- Wait for her casting to stop and an opening to approach, then grab her to trigger the restraint scene.
Dealing enough damage to knock her down is not a substitute for the non-lethal grab.
Return for both rewards
Wait for Trysha to wake, then speak to both Trysha and Eini and finish their conversations. Check for the teaching tomes instead of leaving after the quest’s initial completion reward.
If an essential NPC dies, look for the body at the morgue and consider a Wakestone. Do not keep fighting through the event once the person you need to save has been killed.
